Ok, so last night I ended the Charleston with this:
5 777 99 55799 JJ (dots and craks)
I actually had the fourth 7 dot and passed it away on the second left, thinking I could call it if I needed to.
My first tile picked was a flower. The seven dot went out. Stupid me, I should have called it, right? Then I could get rid of the fives and nines and only needed a flower and seven crak. Well, I didn't call it and the hand sort of went to hell. A five dot went out, a seven crak went out. I called the nine craks, threw out a seven dot and then needed a flower and a five dot. Six of one, half a dozen of the other, right? Until flowers went out left and right and then the other two five dots fell. Dead.
Rena said she would have opened it up and done 555 7777 777 9999. I'm not so sure that would have worked, given that, yeah, I could have called the seven dots but was short on 7 craks. How would I cover?
Decisions, decisions. We all approach these things in our own way, I suppose. One of the things I love about this game.
Sorry the hand got away from you. I often hesitate to call something in really early in the game, not wanting to give any hints about what I'm doing. And then usually I'm sorry I didn't.
ReplyDeleteLove the blog, keep up the great work!
Thanks, Amy! Calling for exposure is always a risk. Showing your hand is the price you pay for calling. Wait too long and you can get stuck!
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